=== SAVED CAST: 5 manataketh_3 ===
Normalized points: 64
Raw points: 7

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.2762, 0.0000)
  [ 1]  (0.2917, 0.0321)
  [ 2]  (0.3072, 0.0641)
  [ 3]  (0.3228, 0.0962)
  [ 4]  (0.3383, 0.1283)
  [ 5]  (0.3538, 0.1603)
  [ 6]  (0.3693, 0.1924)
  [ 7]  (0.3848, 0.2245)
  [ 8]  (0.4003, 0.2566)
  [ 9]  (0.4158, 0.2886)
  [10]  (0.4314, 0.3207)
  [11]  (0.4469, 0.3528)
  [12]  (0.4624, 0.3848)
  [13]  (0.4779, 0.4169)
  [14]  (0.4934, 0.4490)
  [15]  (0.5089, 0.4810)
  [16]  (0.5245, 0.5131)
  [17]  (0.5400, 0.5452)
  [18]  (0.5555, 0.5772)
  [19]  (0.5710, 0.6093)
  [20]  (0.5865, 0.6414)
  [21]  (0.6020, 0.6734)
  [22]  (0.6176, 0.7055)
  [23]  (0.6276, 0.7371)
  [24]  (0.6072, 0.7664)
  [25]  (0.5869, 0.7956)
  [26]  (0.5665, 0.8249)
  [27]  (0.5462, 0.8541)
  [28]  (0.5258, 0.8834)
  [29]  (0.5055, 0.9126)
  [30]  (0.4852, 0.9419)
  [31]  (0.4648, 0.9711)
  [32]  (0.4445, 1.0000)
  [33]  (0.4355, 0.9655)
  [34]  (0.4264, 0.9311)
  [35]  (0.4173, 0.8966)
  [36]  (0.4083, 0.8622)
  [37]  (0.3992, 0.8277)
  [38]  (0.3901, 0.7933)
  [39]  (0.3811, 0.7588)
  [40]  (0.3720, 0.7244)
  [41]  (0.3629, 0.6899)
  [42]  (0.3538, 0.6555)
  [43]  (0.3448, 0.6210)
  [44]  (0.3357, 0.5866)
  [45]  (0.3266, 0.5521)
  [46]  (0.3176, 0.5177)
  [47]  (0.3307, 0.4910)
  [48]  (0.3592, 0.4696)
  [49]  (0.3877, 0.4482)
  [50]  (0.4162, 0.4268)
  [51]  (0.4447, 0.4054)
  [52]  (0.4732, 0.3840)
  [53]  (0.5017, 0.3626)
  [54]  (0.5302, 0.3413)
  [55]  (0.5587, 0.3199)
  [56]  (0.5872, 0.2985)
  [57]  (0.6157, 0.2771)
  [58]  (0.6442, 0.2557)
  [59]  (0.6621, 0.2777)
  [60]  (0.6775, 0.3098)
  [61]  (0.6929, 0.3419)
  [62]  (0.7084, 0.3741)
  [63]  (0.7238, 0.4062)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.6276, 0.7371)  angle=52.4 deg
  V1  (0.4445, 1.0000)  angle=130.2 deg
  V2  (0.3176, 0.5177)  angle=41.0 deg
  V3  (0.6442, 0.2557)  angle=87.8 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
